Display Name = ""
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1417, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    CallCommonEvent([426])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    CallCommonEvent([426])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 210, 158, 40, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1647, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["There is a nice vantage point here."])
    ShowText(["From here――"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["As expected, the Monster Lords have arrived..."])
    ShowText(["I won't let you pass into the Ilias continent."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So it's interference... Who are you!?"])
    ShowAnimation([11, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_eden_st22", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["...It's me."])
    ShowText(["A self-introduction shouldn't be necessary..."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["You were supposed to have been eaten by Hiruko――"])
    ShowText(["...No, it's Eden from our world!"])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["That's right... Eden of Heaven was defeated by Hiruko."])
    ShowText(["But I, this one, am still alive."])
    ConditionalBranch([4, 395, 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Eden from the singularity world, huh..."])
      ShowText(["So you were in this Angelic Dominion."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We once cooperated, didn't we?"])
    ShowText(["If possible, I don't want to fight..."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["You are enemies of Lady Ilias."])
    ShowText(["I'm sorry, but there's no choice but to fight here..."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I see... Then I won't hold back either!"])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["The Holy Mountain Amos is the purest place in the Angelic Dominion..."])
    ShowText(["Here, I can use my power to the fullest."])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A massive amount of holy energy is gathering in Eden's body!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh, what power...!"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I am Eden, this body is the land of paradise."])
    ShowText(["The very Angelic Dominion and the administrator of paradise—"])
    ErasePicture([5])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ControlSwitches([32, 32, 0])
    Wait([60])
    ShowPicture([5, "80_eden_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["eden_fc1", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["...This is my true power."])
    ShowText(["From here on, let's crush you with all my might."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["What a form, it's like a monster..."])
      ShowText(["Ilias won't be happy about that, you know."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Your full power is beyond my expectations..."])
    ShowText(["I never thought you would accumulate the very land of the Angelic Dominion within yourself."])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["I saw that form once during the Great Monster Wars."])
      ShowText(["Facing you in this form is quite a difficult opponent..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["But we cannot back down either!"])
    ShowText(["We will overcome any obstacles and invade the Ilias continent!"])
    ShowTextAttributes(["eden_fc1", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I will not allow such a thing...!"])
    ShowText(["For Goddess, I shall destroy the enemies of the Goddess!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We cannot lose... Let's go!!"])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden’>"])
      ShowText(["In this world, I am prepared to give my life..."])
      ShowText(["Is it compassion to fulfill a long-held wish?"])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["How many of me are there, exactly?"])
      ShowText(["I can no longer keep track..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 384, 0])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden’>"])
      ShowText(["In this world, I am prepared to give my life..."])
      ShowText(["Is it compassion to fulfill a long-held wish?"])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["How many of me are there, exactly?"])
      ShowText(["I can no longer keep track..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 388, 0])
      ShowTextAttributes(["eden_fc5", 0, 0, 2])
      ShowText(["\\n<Eden Trinity’>"])
      ShowText(["In this world, I am prepared to give my life..."])
      ShowText(["Is it compassion to fulfill a long-held wish?"])
      ShowTextAttributes(["eden_fc1", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["How many of me are there, exactly?"])
      ShowText(["I can no longer keep track..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1685, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["eden_fc1", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Is this the end...?"])
    ShowText(["Lady Ilias... I am sorry..."])
    PlaySE(["RPG::SE(@name=\"Saint4\", @pitch=100, @volume=80)"])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Eden's body is gradually crumbling—"])
    ShowText(["And then, it dissipated into particles of light."])
    ConditionalBranch([4, 756, 0])
      ShowTextAttributes(["azidahaka_fc1", 0, 0, 2])
      ShowText(["\\n<Aži Dahāka>"])
      ShowText(["To fight until the end for your master... Impressive indeed."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["You too, have been a loyal subject..."])
    ShowText(["I shall remember you in my memories."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Another person I knew, even if they were an enemy, has died."])
    ShowText(["In that pain, I can't help but place my hand on my chest—"])
    Wait([30])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["It seems to be over..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Lucifina-san..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The voice of Lucifina echoes in my mind."])
    ShowText(["She must be watching us from the moon."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["That girl..."])
    ShowText(["Eden wanted to be praised."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["A foolish, cute, and unfortunate little sister..."])
    ShowText(["Even if you destroy yourself, Ilias won't even flinch..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Truly, a pitiful little sister..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["...Now, go."])
    ShowText(["If you dive from there, you can ride the airflow and cross the strait."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmm... Galda, are you ready!?"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kweee!!"])
    ControlSwitches([33, 33, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Galda crouched down and spread its wings!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Please, Galda..."])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Uehe♪"])
    Script(["gain_medal(103)"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    ChangeTransparency([0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We climbed onto Galda's back."])
    ShowText(["With this, we are ready to charge into Ilias Continent――"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Then... we will now charge into Ilias Continent!"])
    ShowText(["Go, Galda!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([34, 34, 0])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kwee!!"])
    SetMoveRoute([16, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Galda gently soared into the air――"])
    PlaySE(["RPG::SE(@name=\"mon_wind2\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"galda\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_galda1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From the peak of Holy Mountain Amos, Galda took off in one go."])
    ShowText(["Then, it dove down from a high altitude――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Waaaah! Th-this is――"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Faster than I expected!!"])
    ShowTextAttributes(["alice_fc1", 7, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Don't talk! You'll bite your tongue!!"])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_galda2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Additionally, the airflow pushes Galda's back."])
    ShowText(["With incredible speed, we cut through the strait."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And then, Ilias Continent came into view――"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["It's about time..."])
    ShowText(["Then, I'll keep my promise."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I am the Morning Star, child of dawn..."])
    ShowText(["A star that has fallen to earth, the one who gains victory..."])
    ShowAnimation([-1, 564, false])
    Wait([30])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A tremendous light rained down from above――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Waaahhh!!"])
    ShowTextAttributes(["galda_fc1", 0, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kweeek!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The clash of light and light energy."])
    ShowText(["The torrent of waves that arise."])
    PlaySE(["RPG::SE(@name=\"Crash\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In a light so bright I couldn't open my eyes, the barrier shattered!"])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 120, true])
    ErasePicture([10])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Alright, the barrier has been destroyed!"])
    ShowText(["You did well, Lucifina!!"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kweeek!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Now, nothing stands in our way."])
    ShowText(["At this speed, the enemy won't be able to capture us."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["What looms before us is the land of the heavenly realm――"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...How do we stop this?"])
    ShowTextAttributes(["alice_fc1", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...I don't know?"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Could it be... we're going to crash into the ground like this!?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["You just now realized?"])
    ShowText(["What silly children..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Waaahhh――!!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Aaaaahhh――!!"])
    RecoverAll([0, 0])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=100, @volume=100)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([6])
    Wait([180])
    ControlSwitches([5058, 5058, 0])
    ControlSwitches([5356, 5356, 0])
    ControlSwitches([5331, 5331, 0])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ChangeTransparency([0])
    ChangeMapDisplay([1])
    TransferPlayer([0, 695, 10, 0, 0, 0])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    CallCommonEvent([426])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a healing magic circle..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])
